About The Company
EXOR Studios is a game development company founded in August 2007 and based in Szczecin, Poland. Its developers have broad experience on various game development platforms ranging from Microsoft Xbox 360 through PC to mobile platforms such as N-Gage 2.0, Symbian, BREW, Windows Mobile and J2ME. In the past EXOR Studios' key personnel had the pleasure to work with the biggest companies in the industry such as EA Mobile, Sony Online Entertainment, Nokia, Namco, Square Enix, Longtail, Sulake and others. Since April 2009 EXOR Studios is a Microsoft approved Xbox 360 developer.

EXOR Studios is also working as an online technology contractor. It is known for its work on Xpressed.com - a mobile games distribution platform, as well as a number of Flash developed games.
Mateusz Kotiuk
Mateusz Kotiuk - Programmer

Mateusz is the company's lead graphics programmer. His work on the EA Sports FIFA 07 project has resulted in creating one of the best looking mobile game titles. He also worked on such mobile game titles as: Sims2Pets, Jump That Car or Space Pool. Currently he is responsible for the vehicle physics simulation in the D.I.P.R.I.P. project.
Paweł Lekki
Paweł Lekki - Chief Operating Officer

Paweł is responsible for the majority of commercial and press contact for the company. Before founding EXOR Studios he has worked as a producer at Gamelion on a variety of mobile game titles such as: EA Sports FIFA 07 & 08, Sims2 Pets, Taito's Puzzle Bobble: Mobile Mania and others. Paweł also contributes his skills as a game and level designer.
Wojciech Lekki
Wojciech Lekki - Chief Executive Officer

Wojciech is responsible for the strategic planning of the company as well as project management. He has long experience in managing people and tough budgets. Before founding EXOR Studios he worked as a DTP Manager in the marketing agency House of Brand Max von Jastrov and as a producer at Gamelion where he worked on a number of titles including: Jump That Car, Global Race:Raging Thunder, Godzilla and others.
Grzegorz Łabuzek
Grzegorz Łabuzek - Programmer

Grzegorz is the company's lead user interface and game logic programmer. He worked on mobile versions of both EA Sports FIFA 07 & 08. Grzegorz's strong database and web development expertise has been a great asset in EXOR Studios' online projects.
Paweł Stelmach
Paweł Stelmach - Music & Sound Artist

Paweł started his career in audio design on the Commodore 64 system and then progressed to the Amiga demo scene. He contributed his work in movies (Klatka - directed by Sylwester Latkowski), PC (The Loona Base - SFX and music) and mobile games (Jump That Car, Godzilla). He is currently responsible for the entire game audio design for D.I.P.R.I.P.
Tomasz Tulikowski
Tomasz Tulikowski - Lead Designer

Tomasz has long experience as a QA lead, game designer and level designer. Before starting his professional game development career he created maps for games such as Unreal Tournament and Half-Life. He worked as a QA lead in Gamelion on such mobile game titles as EA Sports FIFA 07, Puzzle Bobble: Mobile Mania, Habbo Space Pool, Tamagotchi Angel, Bridezilla and Jump That Car. He is currently responsible for level design, game balancing an particle effects in the D.I.P.R.I.P. project.
Wojciech Woźny
Wojciech Woźny - Programmer

Wojciech is the company's lead AI and game logic programmer. He has worked in the past on titles such as: EA Sports FIFA 07, Godzilla or Jump That Car. He specializes in fuzzy logic and goal driven agent behavior, with strong abilities in creation of multi agent planning. He has broad experience in programming on various platforms including Windows, Linux, Symbian, Brew, and Flash AS 3.0.
Konrad Wyremski
Konrad Wyremski - Art Director

Konrad is the company's lead 2D graphics artist. He has very broad graphics experience ranging from DTP, comic book design, 2D pixel art, flash vector graphics, 2D texture creation to 3D prop modeling. His skills were greatly appreciated as the lead graphics designer on EA Sports FIFA 07 & 08 mobile (Symbian & N-Gage). He is currently working on textures and environment props for D.I.P.R.I.P.
Damian Zubrzycki
Damian Zubrzycki - Graphics Artist

Before joining EXOR Studios Damian gained years of experience in 3D visualization working in Polish and British marketing agencies. He is responsible for most of the D.I.P.R.I.P. vehicle design and 3D modeling. Damian is also an expert in 3D particle simulation and 3DSMax scripting.