Designing a game is a bit like trying to save the planet from an asteroid before that asteroid even enters the Solar System. It is fun, thou...
From 3D models to enemy AI - a look at the real tradeoffs behind keeping The Riftbreaker performant.
We are taking a look at some details of The Riftbreaker that often go unnoticed, but have a significant impact in bringing the world of Gala...
This week, we are highlighting just a couple of the major changes that you - our community - convinced us to introduce.
Follow these tips to operate the server in full headless mode!
This free update brings you a new game mode, a new biome, and even more building options!
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